Object Graphics Language (ObjGL) is a novel, high-level, cross-platform, display agnostic application programming interface (API) streamlined to render simultaneously to a variety of multi-view displays. ObjGL enables a Heterogeneous Display Environment (HDE) allowing the operator to select the best visualization device for the task, increasing effectiveness and efficiency. To date, ObjGL demonstrations include a simple battle simulation application operating on a light-field, multi-planar, head-mounted, and 2D display simultaneously. Standardization of ObjGL/HDE enables the AEGIS display environment to exploit and integrate emerging 3D displays with ease. As the recognized world leader in light-field displays and enabling technologies, FoVI3D’s small but deep technical team offers licensing and co-development opportunities to defense primes to manufacture, integrate, and deliver an improved system to support visualization technologies enabling quicker informed operator decisions.